https://bugs.winehq.org/show_bug.cgi?id=47320
Bug ID: 47320
Summary: Black Ops 4 Unhandled Exception When Loading gdi32.dll
Product: Wine
Version: 4.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: minion.procyk(a)gmail.com
Distribution: ---
Created attachment 64634
--> https://bugs.winehq.org/attachment.cgi?id=64634
winedebug=trace+all +pid +tid. gdi32 fails to load
I spent some time trying to dig into why Black Ops 4 fails to launch. The
application loads a bunch of dlls, gets to gdi32.dll, tries to map it,
seemingly does so successfully and then application raises an exception:
20749.663:0008:0009:trace:seh:NtRaiseException code=80000003 flags=0
addr=0x10001a30 ip=10001a31 tid=0009
Attached is the log using WINEDEBUG=trace+all,+sed,+pid,+tid.
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https://bugs.winehq.org/show_bug.cgi?id=44884
Bug ID: 44884
Summary: Call of Duty Modern Warfare Remastered: Crash after
splash with error about Memory/Disk space
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christian.frank(a)gmx.de
Distribution: ---
Created attachment 60950
--> https://bugs.winehq.org/attachment.cgi?id=60950
logfile (7z format) part 1
Hi,
Call of Duty Modern Warfare Remastered: crashes with the following (sadly
german) error message box after the splash screen is show:
Zu wenig Speicher. Sie haben wahrscheinlich zu wenig freien Speicherplatz auf
der Festplatte. (12)
Translated it is:
Not enough memory. You very likely do not have enough disk space on your hard
isk. (12).
You can find the error message in the attached trace.
THa trace is 7z zipped and splitted
Hope it helps to find the error reason.
The last lines in the console without special debug options are the following:
00c4:fixme:shell:CustomDestinationList_QueryInterface not implemented for
{00000003-0000-0000-c000-000000000046} (unknown)
00c4:fixme:shell:CustomDestinationList_QueryInterface not implemented for
{00000003-0000-0000-c000-000000000046} (unknown)
00c4:fixme:shell:CustomDestinationList_QueryInterface not implemented for
{00000019-0000-0000-c000-000000000046} (unknown)
00c4:fixme:shell:CustomDestinationList_BeginList 0xbdd0678 (0xfbffa4c
{92ca9dcd-5622-4bba-a805-5e9f541bd8c9} 0xfbffa58): stub
00b1:fixme:reg:RegDisableReflectionKey 0x1b8: stub
00b1:err:ole:CoGetClassObject class {f3bdfad3-f276-49e9-9b17-c474f48f0764} not
registered
00b1:err:ole:CoGetClassObject class {f3bdfad3-f276-49e9-9b17-c474f48f0764} not
registered
00b1:err:ole:create_server class {f3bdfad3-f276-49e9-9b17-c474f48f0764} not
registered
00b1:fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
00b1:err:ole:CoGetClassObject no class object
{f3bdfad3-f276-49e9-9b17-c474f48f0764} could be created for context 0x17
00b1:fixme:ntdll:NtQuerySystemInformationEx Relationship filtering not
implemented: 0x3
00b1:fixme:ntdll:NtQuerySystemInformationEx Relationship filtering not
implemented: 0x3
Logfile is 7z and split into 4 parts
Many thanks
Christian
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https://bugs.winehq.org/show_bug.cgi?id=49376
Bug ID: 49376
Summary: Light of Altair demo has no text in options menu
Product: Wine
Version: 5.9
Hardware: x86-64
URL: https://www.fileplanet.com/archive/p-14597/Light-of-Al
tair-Demo
OS: Mac OS X
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
This is a follow-up to bug 31565. winetricks d3dx9 is a workaround.
Attached is a +d3dx log.
I'm running macOS 10.14, compiled wine with mingw and the 10.13 SDK.
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http://bugs.winehq.org/show_bug.cgi?id=32075
Bug #: 32075
Summary: Microsoft SQL Server 2000 Desktop Engine: distributed
transactions fail: unimplemented function
xolehlp.dll.DtcGetTransactionManager
Product: Wine
Version: 1.5.15
Platform: x86
URL: http://www.microsoft.com/download/en/details.aspx?id=2
2661
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 42282
--> http://bugs.winehq.org/attachment.cgi?id=42282
Sample application used to reproduce this bug
To reproduce:
- install MSDE as described on its appdb page
- install native dotnet20
- extract bin\Debug directory from the attached archive and run
WindowsFormsApplication1.exe
- press 'SqlConnection out' button
Native .NET is required. Without it the application runs fine, however it does
not cause SQLServer to fail.
See also bug 32048 for a related missing function.
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http://bugs.winehq.org/show_bug.cgi?id=34260
Bug #: 34260
Summary: game The Bridge does not launch
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: systemofdown(a)gmail.com
Classification: Unclassified
Created attachment 45598
--> http://bugs.winehq.org/attachment.cgi?id=45598
Debug +relay
the game *The Bridge* does not launch, it fails to start up returning the
following:
Unhandled Exception: System.AccessViolationException: Attempted to read or
write protected memory. This is often an indication that other memory is
corrupt.
at Microsoft.Xna.Framework.Input.UnsafeNativeMethods.GetState(PlayerIndex
playerIndex, XINPUT_STATE& pState)
at Microsoft.Xna.Framework.Input.GamePad.GetState(PlayerIndex playerIndex,
GamePadDeadZone deadZoneMode)
at TheBridge.Input.Controller.CheckAndSetActive()
at TheBridge.Input.Controller..ctor(PlayerIndex playerIndex, IntPtr
windowHandle)
at TheBridge.GameElements.GameWorld.LoadContent()
at Microsoft.Xna.Framework.Game.Initialize()
at TheBridge.GameElements.GameWorld.Initialize()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at TheBridge.Program.Main(String[] args)
WINEDEBUG=+relay on attachment
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https://bugs.winehq.org/show_bug.cgi?id=50148
Bug ID: 50148
Summary: Microsoft Flight Simulator X Service Pack 1 installer
page faults on PatchFiles (suggested patch)
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: czbd(a)o2.pl
Distribution: ---
Created attachment 68653
--> https://bugs.winehq.org/attachment.cgi?id=68653
Suggested patch
During the installation of Service Pack 1 for FSX (fsx_sp1_PLK.exe obtained
from https://www.gry-online.pl/S030.asp?ID=15570, sha1sum
9a3af3b5daa6c7fe31accfa6d68e17ffb4ec3c12), a page fault happens in
msi_cabextract(), called in ACTION_PatchFiles() (dlls/msi/files.c:829).
I have found this to occur because the installer package contains a patch that
doesn't contain a cabinet at all, hence my suggested patch simply adds a check
before msi_cabextract() is executed in that place.
With the patch included, the installation only fails because it's trying to
install into a wrong directory (Flight Simulator X instead of Microsoft Flight
Simulator X; simply need to install FSX in there in the first place or perhaps
temporarily rename/symlink the directory), and, with that worked around,
because the wine-provided mspatcha.dll doesn't support LZXD decompression, at
which point providing a native DLL is enough to make the installation succeed.
I attach the suggested patch (well, of course (:), a log taken with an
unpatched Wine 5.21-197-g86e6c0bc281, and one taken with the patch, but without
native mspatcha.dll.
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https://bugs.winehq.org/show_bug.cgi?id=50005
Bug ID: 50005
Summary: Nexus Mod Manager 0.72.2: Crashes after game selection
screen
Product: Wine
Version: 5.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: levon.mentz(a)hotmail.co.uk
Distribution: ---
Created attachment 68413
--> https://bugs.winehq.org/attachment.cgi?id=68413
Backtrace generated on crash
Application successfully finds game directories on initial startup,
successfully loads game selection screen, and successfully moves to the loading
screen. After the loading bar has completed, it manages to show the "Category
Setup" dialogue before crashing.
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https://bugs.winehq.org/show_bug.cgi?id=4487
Levon Mentz <levon.mentz(a)hotmail.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |levon.mentz(a)hotmail.co.uk
--- Comment #38 from Levon Mentz <levon.mentz(a)hotmail.co.uk> ---
It seems this bug still exists in 5.0.3. After an apparently random amount of
time in game, the screen will freeze. The game itself seems to still run, as it
will respond to user input, but the screen itself is completely frozen.
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The address 31-160-251-185.biz.kpn.net (31.160.251.185) failed too many login attempts (5) for
the account deliev.a(a)gjh.sk.
The login attempts occurred at these times:
2020-11-17 16:22:22 CST
2020-11-17 16:22:59 CST
2020-11-17 16:23:10 CST
2020-11-17 16:27:23 CST
2020-11-17 16:28:18 CST
This IP will be able to log in again using this account at
2020-11-17 16:52 CST.
https://bugs.winehq.org/show_bug.cgi?id=50144
Bug ID: 50144
Summary: Rhino 7 do not pass license-test and gui is broken
Product: Wine-staging
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: felix+winehq(a)klaftenegger.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 68646
--> https://bugs.winehq.org/attachment.cgi?id=68646
console output
Rhino 7 is not starting and stuck on a broken license-window. Rhino 6 and the
WIP Versions are working fine so there a some new changes in rhino 7 and the
license system. I have attached the console output.
A test-version is downloadable at:
https://www.rhino3d.com/download/rhino-for-windows/7/evaluation
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