http://bugs.winehq.org/show_bug.cgi?id=34260
Bug #: 34260 Summary: game The Bridge does not launch Product: Wine Version: 1.7.0 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: systemofdown@gmail.com Classification: Unclassified
Created attachment 45598 --> http://bugs.winehq.org/attachment.cgi?id=45598 Debug +relay
the game *The Bridge* does not launch, it fails to start up returning the following:
Unhandled Exception: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at Microsoft.Xna.Framework.Input.UnsafeNativeMethods.GetState(PlayerIndex playerIndex, XINPUT_STATE& pState) at Microsoft.Xna.Framework.Input.GamePad.GetState(PlayerIndex playerIndex, GamePadDeadZone deadZoneMode) at TheBridge.Input.Controller.CheckAndSetActive() at TheBridge.Input.Controller..ctor(PlayerIndex playerIndex, IntPtr windowHandle) at TheBridge.GameElements.GameWorld.LoadContent() at Microsoft.Xna.Framework.Game.Initialize() at TheBridge.GameElements.GameWorld.Initialize() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at TheBridge.Program.Main(String[] args)
WINEDEBUG=+relay on attachment