http://bugs.winehq.org/show_bug.cgi?id=20521
--- Comment #27 from Zombie Ryushu zombie_ryushu@yahoo.com --- Many of the Wine 1.7 releases have been completely unusable. Wine 1.6 was a massive speed decrease from Wine 1.4. A close friend of mine who regularly posts debug reports about Wine reporting that half his game library that used to work under Wine perfectly, now doesn't. I myself am having issues with Wine too.
I feel disillusioned because members of my team go through the trouble of posting bugs and backtraces, and they get ignored. I wouldn't dream of releasing a Wine 1.8 with Wine in this condition at current. Some of my Wine testing team members have told me that the mere act of changing the Wine version from Windows XP to 95 in winecfg can make Wine crash.
The ideal target of Wine, is that every application from every generation of the Win16/32/64 platform should function correctly. I've asked how this could be accomplished, I've heard many suggestions. The most common was, each version of DirectDraw, Direct3D, DirectX, should have its own DLL, but what we are doing instead is mapping the older functions to newer ones, and this is causing problems.