http://bugs.winehq.org/show_bug.cgi?id=24166
--- Comment #3 from Diego Lucio D'Onofrio ddonofrio@member.fsf.org 2010-09-02 13:42:58 CDT --- I have more information:
After an exhaustive analysis of all process, memory consuption, states, etc... I have detected that game frezze occurs due to hl2.exe receives a SIGSTOP. I have "solved" the issue by typing the following line before start playing: $ while [ 1 ]; do killall -CONT hl2.exe; sleep .5; done
Could you please analyse this issue? I'm sure cannot be so much complicated to determine why hl2.exe process receives a SIGSTOP.
My solution, besides being a mess, has a the problem: Sometimes the audio get silenced.
Thanks in advance.