http://bugs.winehq.org/show_bug.cgi?id=11826
--- Comment #5 from Zak Mayer zak.mayer@gmail.com 2008-03-03 14:21:56 --- @Stefan: "You said "Since version 0.9.48". That made me think that this is a regression, ie, it worked in 0.9.47. Did you test earlier versions?"
Yes I had tested 0.9.46 but getting the ATI driver installed was half of the problem and I never did get the game to run (my fault).
There appear to be a lot of recalls to this issue in various forums prior to the 8.1 Catalyst series so I'm beginning to lean toward it being the ATI driver.
@Roderick "GIT version of Wine"- What? Sorry just not familiar with the lingo around here yet and Acronym speak loses me quickly.
General: Are there any Wine registry keys I can use to check or troubleshoot this issue so that I can write a better bug report when I go to ATI with this? Since you do a 1:1 conversion on calls it's likely that disabling or enable a mode or feature will point to the culprit. As it looks the minimap border(frame) and buttons all render fine, but the minimap itself is just a white disc. The image here: http://ubuntuforums.org/showthread.php?p=4371103 is from someone having the same issue. The white minimap - that is exactly how it appears. This thread is also a good historical context of people using WoW and Wine and their issues past and present. Not the best bug reporting in all but it certainly runs the gambit of issues. 1000+ posts...
Looks like some sort of Alpha overlay issue. Come to think of it the driver install wiki has people setting the environment to --overlay=Xv where opengl or disable are other options. I'll have to test with --overlay=opengl and follow up. http://wiki.cchtml.com/index.php/Ubuntu_Gutsy_Installation_Guide#Configure_t...
Thoughts?