https://bugs.winehq.org/show_bug.cgi?id=46736
Timothy t_arceri@yahoo.com.au changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |t_arceri@yahoo.com.au
--- Comment #6 from Timothy t_arceri@yahoo.com.au --- This is actually a game bug, the shaders voilate the glsl spec but the closed source Nvidia and AMD drivers ignore this. I've created a workaround in Mesa that will resolve this problem for the game in future Mesa releases.
This bug should be closed.