https://bugs.winehq.org/show_bug.cgi?id=48291
--- Comment #28 from Alexandr Oleynikov sashok.olen@gmail.com --- Thanks, those patches improved performance significantly! However, at least on my machine (overclocked i7-2600K with Hyper Threading enabled, Nvidia GTX 1070), the performance is still noticeably worse than on Windows when I move from one room to the other in the first mission (both Windows and Linux the graphics drivers that I currently use were released before the Game-Ready driver that addressed issues in this game, so the difference is probably not in that). On Linux, it stutters heavily and drops to 10-20 fps, while on Windows, in the same scenes, it maintains more or less stable framerate (around 40-50 fps) even when my character moves. Although when my character stands still, the fps is pretty similar. Should be noted that I used Esync when testing the game, but I've also tried Fsync and doesn't seem to improve the situation. Also, this is probably unrelated to mouse polling rate issue some have reported for other games, as I experience performance drops even when using a controller. It's still pretty cool that it runs like this right now, but perhaps something else can be improved in Wine to more or less match native performance :D