http://bugs.winehq.org/show_bug.cgi?id=33742
re.sutekh@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |re.sutekh@gmail.com
--- Comment #29 from re.sutekh@gmail.com --- (In reply to comment #21)
(In reply to comment #18)
Hi Berillions,
I believe I have done that... I found the patch online and have manually replicated it by setting crypt32/gdiplus to native for Uplay.exe only. I still get the same crash:
wine: Unhandled page fault on write access to 0x00000000 at address 0x8996f2 (thread 0066), starting debugger...
I tried both launching the game or launching Uplay.exe standalone. Any idea what I could be doing wrong?
Thanks, Jelle.
Awesome, uplay launches and now also it updates the game properly, but now it fails to launch....we are so close....
Hi
A few days ago I installed Anno 2070 Deep Sea and took the native crypt32.dll from Win XP. It worked so far. It crashed at the Game start because of the UPlay overlay with a console output similar to yours. You can disable the Overlay in your UPlay Settings. I discovered the overlay needs something from wintrust (which has some relations to crypt32 I guess) and crashes there. Disable the wintrust.dll to avoid the game crash.
I hope this will get you a step forward.
Is the problem with wintrust connected to the crypt32 bug or should I open a new bug?