http://bugs.winehq.org/show_bug.cgi?id=20053
--- Comment #38 from edward savage epssyis@gmail.com 2010-05-03 05:24:48 --- (In reply to comment #37)
The issue for this bug, missing UI caused by the nvidia/GLSL divide-by-zero issue, is fixed - further issues should probably be put in other bugs, or this bug should be renamed to be the TF2 meta-bug.
Agreed.
Outstanding TF2 issues i noticed playing with it:
- The biggest issue - the first game you join will stutter madly for upwards
of two minutes before becoming smooth, while the console complaints about expired RtlpWaitForCriticalSection timeouts. After it stops doing this, it will still stutter every now and then (seemingly when loading new textures... maybe)
I don't think this is a universal problem? I know three TF2 players who do not experience it including myself. We have MOTD disabled how ever if that has some thing to do with it?
- HDR/bloom cannot be turned on, or your screen will be 100% white on most
maps. This is a regression (though might be due to a driver upgrade)
I have not tried enabling Bloom how ever HDR does not effect my ability to play the game in this way (I didn't check to see how it effected FPS or if it actually did anything).
I'd like to add to your detailed list: - Enabling Steam Cloud resets TF2 configuration options (graphics, voice, bindings) to fresh install defaults after every launch. Disabling it stops this. - Alt-tabbing causes the game to crash in a repeatable fashion. While this is a Windows bug it isn't consistent under Windows while it is under Wine. Using a Virtual Desktop works around this issue.