https://bugs.winehq.org/show_bug.cgi?id=45978
--- Comment #14 from Andrey Gusev andrey.goosev@gmail.com --- Mostly a workaround:
1. Open 'LOTDSystemSettings.ini' in 'Documents/My Games/UnrealEngine3/LOTDGame/Config' 2. Set 'DepthOfField' to 'False' in [SystemSettingsBucket5] category 3. Set it Read-Only
As a result we get no triangle glitch but get some 'not so critical' issue with the lighting.