http://bugs.winehq.org/show_bug.cgi?id=26025
Summary: Atom Zombie Smasher demo: fails to run with builtin msvcr80 Product: Wine Version: 1.3.13 Platform: x86 URL: http://www.bigdownload.com/games/atom-zombie-smasher/p c/atom-zombie-smasher-demo/ OS/Version: Linux Status: NEW Keywords: download Severity: normal Priority: P2 Component: msvcrt AssignedTo: wine-bugs@winehq.org ReportedBy: austinenglish@gmail.com
Installs fine, but when you run it, it gives a Wine C++ runtime error. Terminal shows: fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.VC80.CRT" (8.0.50608.0) fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.VC80.CRT" (8.0.50608.0) fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.VC80.CRT" (8.0.50608.0) Stacktrace:
at (wrapper managed-to-native) SFML.Graphics.Image.sfImage_CreateFromFile (string) <0x00004> at (wrapper managed-to-native) SFML.Graphics.Image.sfImage_CreateFromFile (string) <0x00004> at SFML.Graphics.Image..ctor (string) <0x00010> at BlendoEngine.Assets.LoadTextures () <0x0008d> at BlendoEngine.LoadScreen.LoadAsset () <0x0000a> at BlendoEngine.LoadScreen.UpdateInput (single,BlendoEngine.InputManager) <0x00012> at BlendoEngine.ScreenManager.Update (single) <0x00242> at BlendoEngine.Game1.Go (string[]) <0x0021d> at BlendoEngine.Game1.Main (string[]) <0x00045> at (wrapper runtime-invoke) <Module>.runtime_invoke_void_object (object,intptr,intptr,intptr) <0x00043>
winetricks vcrun2005 worked around it.