http://bugs.winehq.org/show_bug.cgi?id=11495
--- Comment #21 from Tomasz Czapiewski xeros@irc.pl 2008-05-04 16:42:46 --- With Wine 0.9.60 it looks like with 0.9.59 and 0.9.58 - crashes on anything but fbo and glsl enabled and I experience rendering corruption in these working registry settings.
With Wine 0.9.61 something changed - the game doesn't crash with backbuffer and fbo, with or without glsl, even pixel and vertex buffers disabled/enabled, opengl/gdi. Game crashes here only with pbuffer.
But in any case the game looks as in screenshots posted sometime ago - nothing on screen from in-game screen (menu works without problems). Maybe not nothing but only background color, nothing else.
@Diego, try Wine 0.9.61 and post yours results.
Test configuration: ATI Radeon 9600 Pro (RV350) on Kubuntu Hardy Heron (8.04) + AMD/ATI FGLRX 8.4 (8.476 - OpenGL version string: 1.4 (2.1.7415 Release)), X.Org X Server 1.4.0.90 (2:1.4.1~git20080131-1ubuntu9).