https://bugs.winehq.org/show_bug.cgi?id=53600
--- Comment #4 from Gerdya gerdya04@gmail.com --- Hello
in the meantime i did a few more builds. Overall i have
1) configure --enable-win64 2) configure 3) configure CC=clang
All builds complete successfully.
I am testing all builds with an ARM64 Windows Application: ioquake (which is an open source quake engine)
1) ./wine64 '/home/gerdya/.wine/drive_c/Program Files/ioq/ioquake3.arm64.exe output->wine: could not open the wine loader
2) ./wine '/home/gerdya/.wine/drive_c/Program Files/ioq/ioquake3.arm64.exe ->app starts but fails to initialize OpenGL and terminates
3) ./wine '/home/gerdya/.wine/drive_c/Program Files/ioq/ioquake3.arm64.exe ->works perfectly. (still has a mouse problem, but this is likely related to my setup - WSL2 + WSLG and of course low framerate due to SW renderer)
Not sure, what this all means, but option 3 gave me the intended functionality - despite everything is 64 bit.