https://bugs.winehq.org/show_bug.cgi?id=56274
--- Comment #2 from imaxm memax@gmx.fr --- Still present with wine-9.2 (with Mono)
The game crashes when you start a new game and when you quit the game from the menu screen.
The crash that occurs when a new game is started is accompanied by an error window: "Microsoft Visual C++ Runtime Library" "Runtime Error!"
The crash that occurs when you quit the game is accompanied by the following message in the terminal output: *-*-* OGRE Shutdown Unregistering ResourceManager for type Compositor
================================================================= Native Crash Reporting ================================================================= Got a UNKNOWN while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. =================================================================
================================================================= Managed Stacktrace: ================================================================= at <unknown> <0xffffffff> at <Module>:Ogre.Root.{dtor} <0x00012> at Mogre.Root:!Root <0x0013b> at Mogre.Root:Dispose <0x0002b> at Mogre.Root:Dispose <0x0002b> at Ceville.Ogre:Dispose <0x0005b> at Ceville.MainClass:Main <0x03090> at <Module>:runtime_invoke_void_object <0x0006c> =================================================================