https://bugs.winehq.org/show_bug.cgi?id=39890
Louis Lenders xerox_xerox2000@yahoo.co.uk changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |xerox_xerox2000@yahoo.co.uk
--- Comment #10 from Louis Lenders xerox_xerox2000@yahoo.co.uk --- (In reply to Dmitry Timoshkov from comment #8)
(In reply to Enric Morales from comment #7)
Created attachment 53311 [details] debug output with dmitry's patch and WINEDEBUG=+wincodecs
Hi Dmitry! Done! I already have xna40 and dotnet40 installed.
Thanks for the log. Looks like the hack isn't enough to make the app happy.
I put a trace in the hack and it returns WINCODEC_ERR_PALETTEUNAVAILABLE. Dunno why.
Faking success in PaletteImpl_InitializeFromBitmap makes it go little further to:
PngFrameEncode_SetPalette
and faking success in PngFrameEncode_SetPalette makes the game start fine for me (albeit it is rather slow)
Maybe this info could help to improve the stubs, so game can start