http://bugs.winehq.org/show_bug.cgi?id=13220
--- Comment #4 from Matthias Liertzer linux@liertzer.at 2008-06-07 09:13:03 ---
When starting DeusEx with full debug info activated, the following sound related log lines appeared, when the sound stopped:
warn:dsound:DSOUND_PerformMix Probable buffer underrun warn:dsound:DSOUND_PerformMix Probable buffer underrun warn:dsound:DSOUND_PerformMix Probable buffer underrun warn:dsound:IDirectSoundBufferImpl_Lock Overwriting mixing position, case 1 warn:mmtime:timeEndPeriod Stub; we set our timer resolution at minimum fixme:dsound:DllCanUnloadNow (void): stub
I don't know if the last line is relevant as I immediately exited the game after the sound stopped. The first line repeated about 100 times, but I shortened it to three lines, so that the comment is not flooded with unnecessary information.
System: Kernel: 2.6.23-gentoo-r6 alsa-lib: 1.0.16 wine: 1.0-rc4
/Matthias
Forget about the previously posted log lines, they appear every time when I exit the game and don't seem to be connected to the sound loss during the game. Hence there is no suspicious log line even with WINEDEBUG=warn+all!