http://bugs.winehq.org/show_bug.cgi?id=21351
Alessandro a.mulloni@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |a.mulloni@gmail.com
--- Comment #18 from Alessandro a.mulloni@gmail.com --- Also having the same issue, running Wine 1.6.2 on Mac OS X 10.9 (Maverick). After the initial introductory animation, the screen turns black while the game audio is still audible.
I followed the original comment from Jörg from 2010 and it definitely works. I am able to play the game fine with a custom 1.6.2 build patched with the following patch that forcedly disables WINED3DCAPS2_CANAUTOGENMIPMAP:
--- dlls/wined3d/directx.c.orig 2014-01-19 16:08:43.000000000 +0100 +++ dlls/wined3d/directx.c 2014-01-19 16:10:09.000000000 +0100 @@ -4142,8 +4142,8 @@ caps->Caps2 = WINED3DCAPS2_CANRENDERWINDOWED | WINED3DCAPS2_FULLSCREENGAMMA | WINED3DCAPS2_DYNAMICTEXTURES; - if (gl_info->supported[SGIS_GENERATE_MIPMAP]) - caps->Caps2 |= WINED3DCAPS2_CANAUTOGENMIPMAP; + // if (gl_info->supported[SGIS_GENERATE_MIPMAP]) + // caps->Caps2 |= WINED3DCAPS2_CANAUTOGENMIPMAP;
caps->Caps3 = WINED3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD | WINED3DCAPS3_COPY_TO_VIDMEM |