https://bugs.winehq.org/show_bug.cgi?id=47816
--- Comment #1 from uxomm greob@yahoo.com.sg --- Created attachment 65307 --> https://bugs.winehq.org/attachment.cgi?id=65307 hl2.exe with WINEDEBUG=+winsock
I should have added more information, but this helps avoid cluttering.
This is running on Arch Linux, kernel 5.3.0, 64 bits (the game is 32 bits architecture).
This has been happening for a long time, so it's probably not a regression.
Game available here: https://store.steampowered.com/app/244630/NEOTOKYO/ although and half life 2 mod might have the same problem anyway.
Here is how to reproduce the issue after installing the game through Steam: - delete or rename a file in "(...)/steamapps/common/NEOTOKYO/NeotokyoSource/maps" let's say nt_ballistrade_ctg.bsp - join a multiplayer server running that map - the client should display a progress bar downloading the missing map - under Wine, the client will return an error saying the map doesn't exist
Attached another log file generated with WINEDEBUG=+winsock.