http://bugs.winehq.org/show_bug.cgi?id=9254
Summary: Master of orion 3: blank screen as unable to access directx surface Product: Wine Version: CVS Platform: All OS/Version: All Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-ddraw AssignedTo: wine-bugs@winehq.org ReportedBy: T.P.Northover@sms.ed.ac.uk
In newer wine versions, moo seems unable to access the directX surface for some reason. On startup this causes a blank screen and the text "DirectX surface unavailable" instead of the intro movies and (eventually) title-menu.
git bisect tracked the change down to patch df891b823ac6801d7359d7e398d5fa8832607328 but I'm not sure whether the problem is with ddraw itself or the d3d commands it ends up calling now (or even in the game itself).
I'm afraid I don't know DirectX to judge the correct semantics, and quickly got very lost when I tried chasing the call by eye, but if I can do anything to help debug this, shout.