http://bugs.winehq.org/show_bug.cgi?id=12146
--- Comment #2 from Tomasz Sałaciński tsalacinski@gmail.com 2008-03-22 10:35:19 --- There is a downloadable version of Flatout demo, on Fileshack:
http://fileshack.com/file.x/5769/FlatOut+Demo+1.1
(unfortunately, you will have to wait ~2 minutes, but it will give you nice speed - mine was 900kb/s, so the download will be quick).
I think I know what is the issue.
If I will set the resolution to 1680x1050x32 FlatOut shows these artifacts, but when I will switch to for example 1024x768x32, it works ok.
I've noticed it depends on the resolution. The higher resolution, the bigger the artifacts are. For example 1680x1050x32 is unplayable, but 1024x768 shows no errors. I can play in high resolution on Cedega.
Also, I've tried to play with Anisotropy setting and triple buffering - can play with or without them. Only the screen resolution affects it.
Also, changing from 32 to 16 BPP is not fixing the problem.
If you want to remove old settings, remove the Savegame/device.cfg file, and FlatOut will show you the welcome screen again (so you will be able to change resolution).
And also, my driver: 169.12.
I think this can be related to video memory, WINE always shows 128MB, isn't that right? Bigger resolution eats more memory. And, if I will set textures and world detail to low, the game looks slightly better.
I think I've described the problem properly;) Cheers!