https://bugs.winehq.org/show_bug.cgi?id=47571
--- Comment #11 from Brendan Shanks bshanks@codeweavers.com --- (In reply to Alexandr Oleynikov from comment #10)
I've tried the latest v4 (same thing with v2) patch recently and it seems to break "Star Wars: Battlefront 2". Without the patch, the game launches normally (although only in virtual desktop due to massive winex11 bugs), but with it, it doesn't start at all and, I think, hangs on activation process (really unsure about that tho). Should note that my CPU is an i7 2600K and definitely doesn't support UMIP (I was looking into including this in my custom builds for those people who are affected by the issue). Let me know what info I can provide to help you resolve the issue.
That's really interesting, the v2 patch especially shouldn't have any effect on your system since it was checking CPUID for UMIP before emulating any instructions.
This is Star Wars: Battlefront 2 from 2017? Can you post a log with WINEDEBUG="+timestamp,+pid,+tid,+seh,+debugstr,+loaddll"