http://bugs.winehq.org/show_bug.cgi?id=21785
--- Comment #16 from Jörg Höhle hoehle@users.sourceforge.net 2011-04-26 15:46:28 CDT --- With 1.3.18 + your 2 patches, there's no more crash. A few issues remain, though, with built-in gdiplus.
A) there's an opaque black square behind the mouse cross. This happens both in the menus and in-game, making it tough to select anything. The menu's cursor looks like RData/Bmp/Cursores/Puntero.tif, while Lupa.tif and others are used in-game.
B) Half the menu's screen is painted white instead of black. This may be a transparency issue. At the bottom and top, a celluloid movie strip is shown (RData/Bmp/NewMenugfx/PeliculaMenu.tif). With built-in gdiplus, it's fully visible whereas with native, there's a gradient such that the bottommost and topmost screen content is black.
C) When you press ESC in-game, a tainted screenshot of the scene in brown/sepia colors serves as background to the menu. With built-in gdiplus, the background is plain black & white as in B).
Perhaps the 3 can be explained by missing transparency and/or opacity? RData/Bmp/NewMenugfx/MenuCentral.tif seems to have both.
BTW, I see ~40 repetitions of TIFFReadDirectory: Warning, <IStream object>: unknown field with tag 37724 (0x935c) encountered.