http://bugs.winehq.org/show_bug.cgi?id=14939
Ben Klein shacklein@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Black & White: DXT1 support |Black & White: DXTC to ARGB |not implemented |converter not implemented
--- Comment #8 from Ben Klein shacklein@gmail.com 2008-09-20 18:52:30 --- (In reply to comment #6)
Likely you could implement the algorithm that way but the drivers which offers PBOs are also the ones which offer S3TC. (Only Nvidia and ATI offer this at this point and I doubt PBOs will be supported on much older GPUs though if they support VBOs it is possible as PBOs are an extension to those)
What I'm wondering is, is it worth it to implement this algorithm that only works on particular GPU and driver pairs? I would vote "yes" on this, but it would have to be done in such a way that it wouldn't be more broken if S3TC support is not found in the driver.
Also, adjusted description to be more accurate.