https://bugs.winehq.org/show_bug.cgi?id=44317
Bug ID: 44317 Summary: 3.0-rc5 removes elements displayed in version 2.18, displays hidden instead. Product: Wine Version: 3.0-rc5 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: brian.black@email.com Distribution: ---
Created attachment 60167 --> https://bugs.winehq.org/attachment.cgi?id=60167 Example image 01 2.18 staging comparison
Mounts, eyes, external layers of armor fails to render. (Invisible) bounding boxes are displayed as opaque black or red boxes at campfires. Unlike 2.18 staging 3.0-rc5 is missing elements rendered in 2.18 such as tree leaves and other background elements.
I will now illustrate this with the attachments. While I edited these using GIMP to add text and call outs, no graphic details to images were altered.
1. Image01 (2.18) shows my "pet" flying on the left side of the screen wearing his orange clothing, the buildings in the background are fogged in blue as they should be, and the big tree has the pinkish leaves. All of these elements are normal and have no issue. My character is missing his boots (no feet) and has no eyes, while all other character have all these items.
2. Image02 (3.0-rc5) shows my "pet" now flying in front of the tree on the right. The tree is missing leaves and is now bare. The background is now black and even more elements are missing from my character than before.
3. Image03 (3.0-rc5) shows me mounted on my wolf the same mount as my friend posed nearby to illustrate the effect is just my character and not other characters. The application it seems handles the individual character differently than those of other players and non player AIs.
This game is completely unplayable under 3.0-rc5, due to the fact many areas show as solid colors (such as black). Making it near next to impossible to navigate dungeons. Anyone playing in 2.18-staging should remain there for game play purposes. While debugging continues in 3.0 and beyond.