http://bugs.winehq.org/show_bug.cgi?id=20053
--- Comment #47 from byteframe byteframe@gmail.com 2010-09-03 18:08:34 CDT --- To follow up on zombie panic source, I'm attaching two sets of output. One is for starting the game via dxlevel 81 (older mode that works), and the other is for dxlevel 95 which has the black menu background, black zombie vision (whole screen goes black when you're a zombie) missing crosshair, (some) missing hud text, missing server browser text, etc.
This is on wine-1.3.2, nvidia-256.35. A quick glance suggests that the multiple instances of "fixme:d3d:IWineD3DDeviceImpl_SetRenderTarget Surface 0xXXXXX doesn't have render target usage." in the dxlevel 95 log might be important.