http://bugs.winehq.org/show_bug.cgi?id=11499
kdog kdogn@comcast.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |kdogn@comcast.net
--- Comment #15 from kdog kdogn@comcast.net 2008-12-22 16:32:25 --- (In reply to comment #14)
Still present with 1.1.11. Using Jeff Zaroyko's hack idea, replacing the affected line by
"lVolume+= 1000 * log10(1.0/flDistance);" Seems to at least improve the sound issue while preserving depth.