https://bugs.winehq.org/show_bug.cgi?id=40356
--- Comment #4 from Matteo Bruni matteo.mystral@gmail.com --- (In reply to David Bailey from comment #3)
Hello Matteo! Sure, the full logs of the console output are attached. I compressed them to a .zip file since the whole .txt was 17Mb large, mostly however was a repeat of the error message mentioned before.
Hi! Yep, that's fine.
The culprit seems to be:
err:d3d:wined3d_debug_callback 0x1803ce8: "GL_OUT_OF_MEMORY error generated. Failed to allocate memory for texture.".
If the game also has a 64-bit client you could try with that one. If that's not the case, I'm not sure there is much to do except trying to decrease texture details and similar graphical settings...