https://bugs.winehq.org/show_bug.cgi?id=42546
--- Comment #3 from Ivan_83 rozhuk.im@gmail.com --- (In reply to Bruno Jesus from comment #1)
Not sure if it is related but today earlier a patch related to this function was sent to the list. http://source.winehq.org/patches/data/130782
new_buflen = frames * sizeof(float); as I write before - crash after a little time of work, sound with noise - looks like this is not enough and some little mem peace after buf used in this case.
new_buflen = ((frames + 1) * wfx->nBlockAlign * sizeof(float)); My version - ok.