http://bugs.winehq.org/show_bug.cgi?id=30148
--- Comment #11 from julusp@gmail.com 2012-03-17 17:04:22 CDT --- (In reply to comment #10)
The problem that I could see is that it writes a lot to disk, and when I tell you a lot it is a LOT. I have a SSD and had just the time to do an analyse on write and reads when the game starts, the game totally saturate read and write on my SSD and that for 3 to 5 minutes.
I don't have Windows so I can't argue if it would be the same on Windows, but I highly doubt it. Or the game has a huge resources problem.
I can't do much more tests, I am very busy at the moment. I'll keep an eye on both bugs concerning this game tough, and post results when I can.
Little more investigation done. The load stops for only big locations, small locations load fine almost without hickup. During the stop, there is almost no network activity, minor disk activity (monitored via iostat), but heavy cpu usage by wine. All game files are stored in Assets directory in *tor files which are MYP archive. Seems the wine has problem wih reading and extracting files from the large archive (Nar shaada has 300MB + 100MB archive).