https://bugs.winehq.org/show_bug.cgi?id=48395
--- Comment #1 from Sam Skipsey aoanla@gmail.com --- update: with the 440 branch of the nvidia driver (rather than 430 which crashes as above), the game manages to load, but most of the geometry is rendered incompletely, or not at all. For example: many items are completely invisible (including some quest items - although their outlines will highlight if you mouse over them), including things like walls and other things essential to being able to orient yourself in the scene.
(It looks like there's a series of layered shader effects and multiple buffers being used to render effects, even on the lowest graphical settings, and some of them just don't work with the available functionality in 5.0-rc3.)
Should I file this as a separate bug, or?