https://bugs.winehq.org/show_bug.cgi?id=55039
Zeb Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |z.figura12@gmail.com
--- Comment #1 from Zeb Figura z.figura12@gmail.com --- (In reply to YuriK7 from comment #0)
Usually in other games similar issues, online desync is resolved by installing Microsoft visual redistributable, but here it doesn't solve the issue.
It's been observed in the past (although never on a public bug tracker as far as I'm aware) that Wine's CRT math functions sometimes differ from Windows' simply by virtue of rounding to the nearest LSB, and some applications use these to compute a hash and then fail when the hashes don't match. That *may* be what's going on here, although the description of the application glitching out is a bit odd—the error should in theory be small enough that it wouldn't cause an observable physics desync?
In this case it may still be possible to override the CRT. Which CRT did you try to install? Can you attach a log from this game with WINEDEBUG=+loaddll?