https://bugs.winehq.org/show_bug.cgi?id=40264
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever confirmed|0 |1
--- Comment #8 from Bruno Jesus 00cpxxx@gmail.com --- (In reply to sedy from comment #7)
I can also confirm that removing the code that sets the socket buffer to 0 in the game client source works too, so I will do that, but it might be worth adding Sebastian's fix as it may affect other games too?
Yes, I agree with Sebastian's patch.