https://bugs.winehq.org/show_bug.cgi?id=53217
--- Comment #16 from Zeb Figura z.figura12@gmail.com --- (In reply to Stefan Dösinger from comment #15)
(In reply to Zeb Figura from comment #14)
I think that's just a quirk of the way the commits are set up. Modifying Makefile.in won't actually trigger a rebuild. CI will build everything after the first commit (to d3d11), but it won't rebuild d3d9 tests.
But the d3d9_test.exe file extracted from the build artifacts is marked large address aware. Or does gitlab somehow run an older version, rebuild and package a newer one?
I'm not sure I can explain that, since the artifacts were culled anyway. Did you look at the 32-bit d3d9_test.exe or the 64-bit one? Did you look at the stripped version embedded in winetest.exe (which is the relevant version)?
Should we just push the LAA flag in Makefile.in upstream and see what happens?
I submitted 4155 upstream which sets it for all tests.