http://bugs.winehq.org/show_bug.cgi?id=24877
--- Comment #13 from Dennis Schridde devurandom@gmx.net 2010-12-31 04:07:19 CST --- I cannot test this at the moment, because my Wine cannot start BGMain2.exe from Baldur.exe: --- err:virtual:map_file_into_view failed to set 00000007 protection on file map, noexec filesystem? err:virtual:NtMapViewOfSection map_file_into_view 0x50000000 a0000 000000000 failed err:dplay:DPLAYX_ConstructData : unable to map static data into process memory space (5) err:module:attach_process_dlls "dplayx.dll" failed to initialize, aborting err:module:LdrInitializeThunk Main exe initialization for L"C:\Program Files\Black Isle\Baldur's Gate\BGMain2.exe" failed, status c0000142 ---
However, the following should help to make the DirectDrawRenderer workaround apply to Baldur's Gate only: --- cat << EOF >> ~/.wine/user.reg [Software\Wine\AppDefaults\BGMain.exe\Direct 3D] 1293789462 "DirectDrawRenderer"="gdi"
[Software\Wine\AppDefaults\BGMain2.exe\Direct 3D] 1293789705 "DirectDrawRenderer"="gdi" EOF ---