http://bugs.winehq.org/show_bug.cgi?id=22597
--- Comment #47 from Henri Verbeet hverbeet@gmail.com 2010-08-10 07:32:04 --- (In reply to comment #46)
Created an attachment (id=30085)
--> (http://bugs.winehq.org/attachment.cgi?id=30085) [details]
WINEDEBUG=+d3d,+d3d8,+d3d9,+d3d_surface,+d3d_texture,+tid,warn+heap
The problem is that the surface is in use as a render target, but the associated texture isn't, as far as wined3d is concerned. I'll work on a fix.