http://bugs.winehq.org/show_bug.cgi?id=27653
--- Comment #24 from Hedgehog nbspjr@gmail.com 2011-11-10 02:31:25 CST --- Created attachment 37425 --> http://bugs.winehq.org/attachment.cgi?id=37425 +iphlpapi (Patch: Implement retrieving IPv4 addresses using getifaddrs, when available)
(In reply to comment #23)
Created attachment 37423 [details] Patch: Implement retrieving IPv4 addresses using getifaddrs, when available
Oops, last patch version depended on the trace patch. This version removes the trace in order to keep it standalone. How's this work for you?
Thanks for the patch! Unfortunately, I ran into a problem: wine outputs that trace I attached and then game stucks in the middle of authentication process, eating all available CPU time. Am I doing something wrong or there is some kind of endless loop in the patch probably?
At the moment I'm going to build the lastest wine and run the game from clean prefix to see if that would help