http://bugs.winehq.org/show_bug.cgi?id=20838
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|REOPENED |RESOLVED Resolution|--- |FIXED
--- Comment #13 from Austin English austinenglish@gmail.com --- (In reply to comment #12)
(In reply to comment #11)
but, as I said, there's a black screen. I'm not sure that we support overriding the d3d libraries in this way.
any wined3d guy care to comment?
If it calls into d3d9.dll I think that should work in principle. Calling directly into the D3D DDI won't.
Well, it seemed like it was a regression, working in wine-1.4.1, but not in recent wine. I started a bisect, but wasn't getting good results. After a reboot, it works fine in wine-1.7.11-114-g6f498c4.
Command used was: WINEPREFIX=~/.wine-mge/ WINEDLLOVERRIDES="*d3d8,*dinput8=n,b" wine Steam.exe -applaunch 22320