https://bugs.winehq.org/show_bug.cgi?id=46193
Bug ID: 46193 Summary: Incorrect display refresh rates in games & w/ dxgi-factory.exe test utility Product: Wine Version: 3.21 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: vash63@gmail.com Distribution: ---
Created attachment 62854 --> https://bugs.winehq.org/attachment.cgi?id=62854 Output of test utility with WINEDEBUG=xrandr
Tested most recently with Battlefield 5, the in-game resolution selector shows odd refresh rates that are much too low - between 50-66Hz on a 144Hz display. I've attached the output from a test utility included with DXVK that also duplicates the issue with cleaner log output than the game.
List of 1440p examples: 2560x1440 @ 50 2560x1440 @ 51 2560x1440 @ 52 2560x1440 @ 53 2560x1440 @ 54
xrandr correctly reports my display as 144Hz: DP-4 connected primary 2560x1440+0+0 (normal left inverted right x axis y axis) 598mm x 336mm 2560x1440 59.95 + 144.00* 120.00 99.95 84.98
Test utility from: https://github.com/doitsujin/dxvk/tree/master/tests/dxgi
Also interesting is that it's detecting my GPU incorrectly as a GTX 470, not an RTX 2080, which the utility looks to be pulling from 'desc.DeviceId'.
This was tested on a clean wine 3.21 install without dxvk or any other alterations.