http://bugs.winehq.org/show_bug.cgi?id=26862
Stefan Dösinger stefandoesinger@gmx.at changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED CC| |stefandoesinger@gmx.at Resolution| |INVALID
--- Comment #11 from Stefan Dösinger stefandoesinger@gmx.at 2011-05-01 07:25:27 CDT --- Fwiw, this bug is invalid like the other crash on amd cards without GLSL. ARB shaders support only shader model 2.0, this game very likely uses 3.0 without checking for support. On Nvidia we have GL_NV_fragment_program2 and GL_NV_vertex_program3 which allow us to implement shader model 3.0 with ARB shaders. On other cards no equivalent extension exists. This applies to mesa and fglrx alike.