http://bugs.winehq.org/show_bug.cgi?id=20041
--- Comment #42 from Christian Widmer shadow@umbrox.de 2010-09-16 19:31:00 CDT --- (In reply to comment #41)
At this point, I'm at a loss. If there's someone with access to a Windows machine whose copy of either game works and can compile a Windows .exe, could you compile the following C program: http://www.ipv6style.jp/files/ipv6/en/apps/20060320_2/GetAdaptersAddresses-E...
and email the result to me? I'd like to compare the things the Windows outputs with the things that our GetAdaptersAddresses does, to try to guess what else the game is expecting to see.
Another thing I'd be curious to see is a +iphlpapi,+seh,+relay log, in case there's some exception that's at the root of the problem, but that's caught by the game.
I tried to provide you with the log but it grew bigger than 700MB before the program even fully loaded. Concerning the windows stuff: even though I never compiled on a windows system, I am going to give it a try this weekend.