http://bugs.winehq.org/show_bug.cgi?id=30259
--- Comment #5 from Felipe Contreras felipe.contreras@gmail.com 2012-03-26 17:35:38 CDT --- (In reply to comment #4)
(In reply to comment #3)
(In reply to comment #1)
err:winediag:wined3d_dll_init The GLSL shader backend has been disabled. You
get to keep all the pieces if it breaks.
Exactly what it says.
Go here: http://appdb.winehq.org/objectManager.php?sClass=version&iId=20882
Do you see this? UseGLSL disabled
Yeah, pretty much every guide for Stracraft II says the same.
The AppDB is controlled by users, we can't police every entry there. People have a habit of fiddling with every option, even when it makes things worse. As the message says, it's there to try, but if it's broken, please don't report bugs for it.
You are a user, you can go to it right now and remove that, right? The fact of the matter is that disabling UseGLSL sometimes makes sense, and in this case, _this_ bug has _nothing_ to do with it.