http://bugs.winehq.org/show_bug.cgi?id=29573
--- Comment #6 from Erich Hoover ehoover@mines.edu 2012-09-04 11:38:05 CDT --- Created attachment 41569 --> http://bugs.winehq.org/attachment.cgi?id=41569 Fix for the system checker reporting no RAM [v2]
(In reply to comment #5)
That probably makes sense. You should use wined3d_get_adapter_identifier() to retrieve both of those though. (And this probably applies to DirectDrawEnumerateA() as well.)
How does the attached look? It looks like the DirectDrawEnumerateA callback is incompatible with the DirectDrawEnumerateExA callback, should I maybe make an internal function for both routines to call so that it can handle both?