https://bugs.winehq.org/show_bug.cgi?id=10164
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest@luukku.com
--- Comment #18 from winetest@luukku.com --- The link at url field doesn't work but comment 13 has working download.
(In reply to Sergey Isakov from comment #15)
For me the demo stops with message
fixme:d3d:surface_load_location Unimplemented copy from WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_SYSMEM for depth/stencil buffers.
I think I am stuck at same location. I applied a hack from bug 40488 but I can't tell if it helps because of my audio configuration is currently somehow broken at compile time and it seems to impact this bug.
Yes, it is still not inmplemented
(In reply to Sergey Isakov from comment #16)
Created attachment 54186 [details] It works
if I apply some hack
if (texture->resource.usage & WINED3DUSAGE_DEPTHSTENCIL) { + if (location == WINED3D_LOCATION_SYSMEM) { + location = WINED3D_LOCATION_DRAWABLE; + } if ((location == WINED3D_LOCATION_TEXTURE_RGB && sub_resource->locations &
Where did you actually put that? Could you try the hack from bug 40488 if it helps?