http://bugs.winehq.org/show_bug.cgi?id=12912
--- Comment #12 from Daniel Lee leed_public@hotmail.com 2010-07-26 19:43:15 --- Troubleshooting:
- Remembered that TGB supports drawing the interface in D3D as well as OpenGL. Ran TGB and checked default render. It is OpenGL. Switched it to D3D. Performance was slow, but the problem went away. In fact, the moment I changed to D3D in TGB, the black screen started working again. When I switched back to OpenGL, the screen immediately turned black again.
- Ran TGB from the command line, and then exited. Got following output.
fixme:imm:ImmReleaseContext ((nil), 0x12ca40): stub fixme:win:EnumDisplayDevicesW ((null),0,0x32bbdc,0x00000000), stub! fixme:ddraw:DirectDrawEnumerateExA flags 0x00000007 not handled fixme:win:EnumDisplayDevicesW ((null),0,0x32b730,0x00000000), stub! fixme:win:AnimateWindow partial stub AL lib: ALc.c:1818: alcCloseDevice(): deleting 1 Buffer(s)