http://bugs.winehq.org/show_bug.cgi?id=12657
Summary: Bad textures/shading in Dream Aquarium (white fishes) Product: Wine Version: 0.9.56. Platform: PC URL: http://appdb.winehq.org/objectManager.php?sClass=applica tion&iId=5183 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: m.krenek@gmail.com
There is a problem with textures/shading in Dream Aquarium (latest demo version 1.1400). Everything works great, but some fishes appear white (or more precisely light grey). If you run Dream_Aquarium.scr /c (configure), select Expert Controls and then change graphics mode to "OpenGL (GLSL)", then this bug disappears (all fishes have right colors), but OpenGL mode in Dream Aquarium is no longer supported (is being phased out). So I think that this shading bug is related to Wine implementation of Direct3D.
Dream Aquarium requires native gdiplus.dll library (it doesn't start without it), but I don't know if it could be related with this shading bug.
Also if I start it from console, wine give me this output:
fixme:win:EnumDisplayDevicesW ((null),0,0x6ef628,0x00000000), stub! fixme:win:EnumDisplayDevicesW (L"\\.\DISPLAY1",0,0x6ef628,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),1,0x6ef628,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x6ef954,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x6eb364,0x00000000), stub!