https://bugs.winehq.org/show_bug.cgi?id=47389
Bug ID: 47389 Summary: Sid Meier’s Alpha Centauri Planetary Pack (GOG version) ddraw crash Product: Wine Version: 4.10 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: BabylonAS@yandex.ru Distribution: ---
Created attachment 64728 --> https://bugs.winehq.org/attachment.cgi?id=64728 Terminal output of an attempt to execute Alpha Centaurl with the expansion
This is a direct continuation of my ill-fated attempt at a bug report: https://bugs.winehq.org/show_bug.cgi?id=47388
Sid Meier’s Alpha Centauri (with Alien Crossfire expansion pack) crashes when trying to run with Wine 4.10 on a 32-bit Debian Testing distribution. Judging by the backtrace (see the attachment), the problem is related to the DirectDraw implementation. If that matters, I’m using a museum exhibition grade ATI Mobility Radeon 7000 IGP with just 16 MB of RAM (and a mostly open-source Linux driver, with proprietary microcode; compatible with OpenGL 1.3), but I suppose that SMAC might work even with 4 MB.
Trying to add DirectDraw=0 to Alpha Centauri.Ini didn’t fix the issue, the only practical difference was the appearance of Firaxis Games logo followed by the crash. Running the Alpha Centauri itself (without Alien Crossfire) didn’t work either.