http://bugs.winehq.org/show_bug.cgi?id=13951
--- Comment #7 from GreatEmerald pastas4@gmail.com 2013-10-14 13:13:28 CDT --- Created attachment 46298 --> http://bugs.winehq.org/attachment.cgi?id=46298 Patch adapted to wine 1.7.4
This bug is still present in at least wine 1.7.2 (I think it's in wine 1.7.4 as well since nothing about it has been updated between the two releases).
This bug is important to fix since the current functionality breaks UnrealEd (versions 2 and 3), which relies upon reparenting a popup window for the viewports. See bug #17455 for more information on it.
I adapted the patch in comment #4 to wine 1.7.4 and attached it. It does fix the issue with no input being handled at all, both in UnrealEd and the test program in this issue.
Is there any reason why this bug hasn't been fixed yet? You do have a testcase and a patch, is there anything else missing that is preventing it from being merged?