http://bugs.winehq.org/show_bug.cgi?id=19948
--- Comment #33 from Henri Verbeet hverbeet@gmail.com 2009-11-04 03:58:36 --- (In reply to comment #32)
As reported in #13 above, the hack in #4 fixed the problem in WWII Online: Battleground Europe. However, the issue is still present with the latest HEAD - that is, c0050b8ec91b60d6d6a646095cc22f9856eafeda and the related commits didn't fix it for this game.
I would be happy to provide whatever debug output I can to help get this fixed.
A +d3d,+wgl log would be useful. Note that I probably won't have time to look at this during the next couple of days though.