https://bugs.winehq.org/show_bug.cgi?id=21000
--- Comment #28 from Bruno Jesus 00cpxxx@gmail.com --- The crash is very clear in the backtrace and ignoring the assert will make a weird sound play. It could be that the wav file is in a slightly different format than wine expects. It's hard to determine what sound it is because the +dsound log is too verbose and all wav files from the game are packed in a wad file (the wad can be opened with http://www.aspidetr.com/tools/tr-cdaudio-player/ but still has to find which wav is it among over a hundred).