https://bugs.winehq.org/show_bug.cgi?id=47123
--- Comment #6 from rw74 luca_pi@yahoo.it --- hope I got it right...
I modified the 2 lines in attached patch file from lpddi->wUsage = 0x04; /* Joystick */ into lpddi->wUsage = 0x05; /* Joystick */
and applied to a commit that was not working, the game can see the joysticks.
where do I get dinput_test for windows?